- Progress journal-
- June 5 2010 -
HyperCannon v1.1 is now available for MorphOS
Version 1.1 of HyperCannon is now available for download. This edition
fixes several issues that crept into the previous version.
V1.1 (June 5 2010)
- Fixed joypad remapping which wasn't working in last release
- Fixed a timer bug that caused various gameplay issues
- Fixed a problem that could cause a wave to never end
- A few small adjustments made to gameplay balancing
- On the fly overlay switching more stable press 'O' key
- Esc key exits game now
- October 24/09 -
HyperCannon v1.0 is now available for MorphOS
v1.0 was ported back over to MorphOS from iPhone edition. Download on
the right. Runs much smoother thanks to TinyGL support.
- Dec 10/08 -
HyperCannon is now available for iPhone and iPod touch!
I am proud to announce that HyperCannon is now available for iPhone and iPod
touch. The App Store icon on the upper left of the page will take you
to the App Store where you can read more information about the game and
purchase.
HyperCannon features:
o 3D rendered visuals
o many levels of gameplay
o realtime transparency effects
o fully animated graphics
o responsive (touch) controls
o huge number of onscreen objects
o awesome weapons and powerups
o arcade and survival modes
o massive end of level bosses
o highscore table
o resume from last world feature
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